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Spaceship Game: Mission Status

Genkido September 14, 2015 In development, Labs

Hey everyone! It’s been a super crazy week and one I haven’t had much time to work on the spaceship game. I’ve been trying to fix a super lame bug with the endgame screen where the text was incorrectly placed. I’ve been way too long to fix a simple issue, and I feel really embarrassed by it. Anyway, into the game advances!

I’ve added a very small detail to the game scene: as the level starts, the ship slowly moves into the scene before allowing the player to control it.

Spaceship game level enter preview

Getting ready for action!

As the player completes the level, the ship also moves into position to indicate this to the player and allow him to relax. A screen then debriefs the player on the results. In case the player doesn’t complete the mission successfully, they’ll be forced to go back a light year.

Spaceship game level exit preview

Let’s go away!

I’m still missing a mobile test on this last version and then to send it to a few couple people and upload it to the site (so no update yet!)

← Spaceship Game: Enemy drops, progress and crystals
Spaceship Game: Open Beta Season →
Genkido

Programmer since young years and a videogame fan. Lead Developer of RegulusGames, has plenty of experience in the field having worked in big companies as well as in indie projects. Also loves anime, sci-fi and meeting with friends.

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