Hey everyone! It’s been a super crazy week and one I haven’t had much time to work on the spaceship game. I’ve been trying to fix a super lame bug with the endgame screen where the text was incorrectly placed. I’ve been way too long to fix a simple issue, and I feel really embarrassed
Super long update post for the Spaceship Game! I’ve been working on recording player progress as well as balancing prices and values. A lot of backend fixes and number crunching as well as some tweaks were made. Today, the focus will be on enemy drops! Since destroying baddies is part of the game, I wanted
Hey guys! Today’s update to the spaceship game comes with a very requested feature by the game testers: Destructible asteroids. Most of the guys who tested the game insisted that being able to break asteroids into tiny pieces would feel rewarding: And indeed it is! Of course, doing so is no easy task and only
The spaceship game is coming along nicely: today I implemented different enemy AIs. As of now, baddies will take a shot at you every now and then. They will sometimes aim for you and sometimes just fire forward. Most of the time, they won’t pose much of a threat, but in big amounts they can